Simulators vs Emulators for Mobile App Testing

When you are a developer or QA engineer working on a complex mobile app, you will want to test its functionality across various devices and operating systems. It is difficult to have all possible physical devices at your disposal, though, so sooner or later you will need to use a simulator or emulator instead.

Using a simulators or emulator to testing you application offers developers and QA engineers virtual environments to allow for much more comprehensive testing without the need for many physical devices.

Definitions

While the terms simulator and emulator are sometimes used interchangeably, they actually serve distinct purposes. Understanding the nuances between them is crucial for any developer or tester aiming to ensure the reliability and compatibility of their products.

Simulators are software tools or components that replicate the behavior of real systems or devices in a simplified manner. They aim to mimic the essential features and functionalities of the target system or device without precisely emulating its internal workings.

Emulators are software or hardware-based tools that replicate the entire behavior and functionality of a specific hardware device or system.

In this blog I’ll offer a comparison along with the pros and cons of using each of these tool.

Simulators vs Emulators

The main difference between using a simulator and and emulator comes down to three things:

  • Accuracy: Emulators strive to provide a highly accurate representation of the original system, including its hardware and software behavior, while simulators may sacrifice accuracy for performance or simplicity.
  • Complexity: Emulators are typically more complex to develop and use than simulators due to their need to replicate the entire system’s architecture.
  • Performance: Simulators may offer better performance than emulators since they often simplify or abstract certain aspects of the target system to improve efficiency.

Mobile apps can be developed for various operating systems, but we all know two of the most popular ones which collectively dominate the mobile market — iOS and Android. So, let’s discuss common solutions for simulators and emulators in both operating systems.

iOS Testing Options

For iOS it’s pretty simple — you better use Xcode and built-in tool iOS Simulator. With Xcode, Apple’s Integrated Development Environment (IDE), developers can test their iOS apps on various simulated devices with different screen sizes, resolutions, and iOS versions. The iOS Simulator provides a fast and efficient way to debug and test applications without the need for physical iOS devices.

Unlike Android, which offers more flexibility for third-party emulators due to its open-source nature, iOS has more limited options when it comes to emulators. This is because Apple tightly controls its ecosystem and restricts access to its proprietary technologies. There are some third-party emulators available for iOS testing, but they come with certain limitations and may not provide the same level of accuracy and functionality as Apple’s official tools, so use them at your own risks. Appetize.io or Smartface are among the most commonly used third-party emulators.

Android Testing Options

I suspect you will be satisfied with the Android Emulator (AVD – Android Virtual Device), and I don’t recommend that you look any further despite a huge variety of third-party simulators and emulators from the Android community.

AVD is not only the official emulator provided by Google as part of the Android SDK, it is also highly versatile, customizable, and integrates seamlessly with Android Studio. The Android Emulator is regularly updated by Google, ensuring compatibility with the latest Android versions and features. It’s an excellent choice for comprehensive Android app testing and development.

Feature Comparison: Simulators vs Emulators

Let’s build a table which will summarize differences between simulators and emulators to recap above material.

AspectSimulatorsEmulators
Nature of SimulationSoftware-based simulation of device behavior.
– Mimics the behavior of the target device’s operating system.
– Typically provided by development environments (e.g., Xcode, Android Studio)
Software-based emulation of device hardware and software.
– Attempts to replicate both hardware and software behavior of the target device.
– Can run on various platforms and development environments
AccuracyMay not fully replicate real device behavior due to software-based simulation.
– Some discrepancies may occur in terms of performance and behavior compared to real devices
Aims to closely replicate real device behavior by simulating both hardware and software aspects.
– Provides a more accurate representation of the target device’s performance and behavior
PerformanceTypically faster and lighter in terms of resource usage compared to emulators.
– Suitable for quick testing and debugging during development
Heavier in terms of resource usage due to the emulation of device hardware.
– May be slower compared to simulators but offers a more realistic performance environment
Platform-specific TestingProvides a controlled environment for testing platform-specific features.
– Integrates tightly with development environments like Xcode and Android Studio.
– Suitable for testing platform-specific behaviors and interactions
Provides a controlled environment for testing platform-specific features.
– Offers flexibility to run on various platforms and development environments.
– May require additional setup compared to built-in simulators
Device ControlLimited control over device configurations and hardware sensors.
– Primarily focuses on simulating software behavior rather than hardware aspects.
– May not accurately replicate all device features
Offers more control over device configurations and hardware sensors compared to simulators.
– Aims to closely replicate device hardware and software behavior.
– Provides options to configure various device settings
Testing CoverageLimited to the capabilities and features provided by the simulator.
– May not cover all real-world scenarios due to software-based simulation.
– Testing scope may be limited to what the simulator can replicate accurately
Offers broader testing coverage by simulating both hardware and software aspects of the target device.
– Aims to replicate real-world scenarios more accurately compared to simulators.
– Can cover a wider range of testing scenarios
Resource UsageTypically lighter in terms of resource usage compared to emulators.
– Consumes fewer system resources such as CPU and memory.
– Suitable for running multiple instances simultaneously on a single machine
Heavier in terms of resource usage due to the emulation of device hardware.
– Consumes more system resources such as CPU and memory.
– May require more powerful hardware to run multiple instances simultaneously
AccessibilityTypically included with development tools like Xcode and Android Studio.
– No additional cost for usage.
– Easily accessible within the development environment
Typically included with development tools like Xcode and Android Studio.
– No additional cost for usage.
– May require additional setup or installation compared to built-in simulators
RealismProvides a simplified representation of the target device’s behavior and performance.
– Focuses more on software aspects rather than hardware emulation.
– May not fully replicate real-world scenarios
Aims to closely replicate the behavior and performance of the target device.
– Simulates both hardware and software aspects to provide a more realistic testing environment.
– Offers a closer approximation of real-world scenarios
Simulators and emulators comparison

BrowserStack: The Ultimate Solution

It’s impossible for me not to discuss one of the latest and best solutions in mobile apps testing — BrowserStack. Some say it could help testers abandon simulators and emulators alltogether, but some strongly disagree. BrowserStack is a cloud-based platform that provides web and mobile application testing services. It allows developers and testers to test their websites and mobile applications without needing to set up physical devices.

Using BrowserStack instead of simulators and emulators in mobile app testing offers several advantages:

  • Accuracy: Testing on real devices provides more accurate results compared to simulators and emulators, as it reflects real-world usage conditions and device behaviors.
  • Improved User Experience: By testing on real devices, developers can better assess the user experience and ensure that their apps perform well across different devices and platforms.
  • Efficiency: BrowserStack’s cloud-based infrastructure and automation capabilities help streamline the testing process, saving time and effort compared to managing physical devices or running tests on individual emulators or simulators.

Still Hope for Simulators and Emulators?

While BrowserStack is a powerful tool, there are certain scenarios where simulators and emulators still play a valuable role and cannot be fully replaced. Here are some reasons:

  • Performance Testing: Simulators and emulators are often used for performance testing, where developers need to simulate different network conditions, device configurations, and load scenarios. While BrowserStack provides access to real devices, it may not offer the same level of control over these factors.
  • Platform-specific Testing: Simulators and emulators are useful for testing platform-specific features and behaviors. For example, iOS simulators can be used to test features that are specific to iOS devices, such as push notifications or interactions with other iOS apps. While BrowserStack provides access to real iOS devices, simulators offer a more controlled environment for platform-specific testing.
  • Cost and Accessibility: While BrowserStack offers a convenient way to access a wide range of real devices for testing, it may not be the most cost-effective option for all organizations, especially smaller teams or individual developers. Simulators and emulators, which are typically included with development tools like Xcode and Android Studio, offer a more accessible testing solution.

Conclusion

Simulators and emulators offering developers and QA teams the means to thoroughly assess and validate their applications across a range of platforms and environments, and cloud-based tools like BrowserStack offer a compelling alternative.

Ultimately, the choice between simulators, emulators, and their cloud alternatives depends on the specific testing requirements, project constraints, and development workflows of each organization.

Picture of Ivan Guchev

Ivan Guchev

Ivan Guchev is an experienced QA engineer with more than five years of experience working with a wide variety of projects ranging from mobile applications to complex websites. Throughout his career, he has combined different testing techniques and approaches, while experimenting with load testing and automation in common programming languages such as Python and JavaScript. Before starting his career in testing, Ivan worked in the field of Internet marketing for several years and received a Master's degree in Media Communications. He’s used this experience to better understand the needs of the client for each individual project, to see things from the point of view of the end user. Outside of work, Ivan enjoys active team sports, especially soccer.

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